Ibis Films is a unique company offering a variety of media production services. Along with our Commercial Design, Motion Graphics and Video Production, we concentrate on film production to further our knowledge and comprehension of the production process. Our passionate interest in storytelling is founded on strong backgrounds in visual media production.
Ibis Films is currently producing visual effects for “Dust”, a short film from Moving Target Entertainment. “Dust” is an action/fantasy digital short subject shot on location in and around Los Angeles, California in September 2007.
Ibis Films is producing roughly two-thirds of the total visual effects and compositing required to complete the project. Kevin Olmsted was on set during principle photography serving as visual effects supervisor, assisting and advising on the various shots that Ibis Films would be producing visual effects and composites for. Kevin also supervised effects shots that would be produced by Steve McLean, who is creating CG models, animation and various other elements for the effects shots not handled by Ibis.
Before principle photography began, the director, Marcus Dreeke requested a series of test pieces be produced, demonstrating motion tracking, particle generation, compositing and title animation. The ‘work’ page contains a sample of these tests. Samples of final production footage will be forthcoming.
Ibis Films recently completed a set of opening and closing title sequences for “Promotion”, a short film produced by Scabbard Entertainment. “Promotion” is a science fiction comedy short that parodies the inner workings of a starship like those seen in the Star Trek television series.
The credits were designed to reflect the look and feel of traditional elements found in the various episodic title credits seen in the Star Trek franchise. Slow, sweeping panoramic space vistas and a grand starship gliding through the shot. There were no exterior shots of the spacecraft in the actual film, so Ibis had free reign in the design of the ship and of the universe she would inhabit. Designer and animator Kevin Olmsted opted for a more rugged cargo or battle cruiser style of craft rather that mimicking the traditional saucer-and-nacelle look of the Star Trek franchise.